Meta recently added Multiple Spaces to its QuestOS, but the Quest 3 is limited to 3 screens. Since Apple Vision Pro is not limited to 3 screens, the only thing I want (just like most of the people who tried AVP) is Spaces & Screen Layouts!
Another thing I think Apple, Meta and other Spatial Computing and VR/AR (XR) companies will have to think abut is - HUDs, not like in Google Glass, but something more advanced for specific situations and specific use-cases. It'll be more relevant for the upcoming AR See-Through glasses, and it's less relevant for the current AR/MR Pass-Through headsets (AVP & Quest 3), but they must add it to their Operating Systems to allow developers and creators to create apps and use-cases for these scenarios now, before the AR glasses are actually here.
Let me know what do you think about it.
#VR #AR #MR #XR #spatialcomputing #applevisionpro #apple #visionpro #meta #metaquest #metaquest3 #UX #UI #HCI #AI #ML #machinevision