Knitted Materials - Getting started with Blender Nodes Part 4

Опубликовано: 10 Октябрь 2025
на канале: Erindale
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2.3k

Get started with Geometry Nodes: https://www.canopy.games/p/bcs-geomet...

Get my Beginner's Shader Course: https://www.canopy.games/p/procedural...

Jump on the Discord server for more procedural goodness:   / discord  

This time we're creating a knitted pattern complete with image mapping and displacement!

95% of this texture is using ideas we’ve met in the previous tutorials so I encourage you to follow along!

Contents:
00:00 - Intro
01:20 - Considering the problem
01:43 - Building the knit pattern
04:58 - Adding variation to the pattern
06:17 - Colouring the knit
12:23 - Creating the displacement
15:53 - Presentation scene timelapse
18:13 - Final Render
18:23 - Node recap

Final Node Tree: https://imgur.com/JrssK4U
Cow Photo by Florian Biedermann on Unsplash: https://unsplash.com/photos/y-puBc1azy4

Please let me know how I can improve these videos!

Patreon:   / erindale  
Twitter:   / erindale_xyz  
Instagram:   / e.r.i.n.d.a.l.e  

*****

Shortcuts:

SHIFT+A: Add menu
SHIFT+D: Duplicate node
CTRL+SHIFT+D: Duplicate with connected inputs
CTRL+H: Hide unused node sockets
H: Minimise selected node
M: Mute selected node
CTRL+J: Frame selected nodes
CTRL+G: Group selected nodes
SHIFT+TAB: Turn on snapping
CTRL+SPACE: Maximise work area
G: Grab (especially useful when trying to move reroutes)
CTRL+X: Dissolve node
CTRL+Right Click: Cut noodle
SHIFT+Right Click: Add reroute
D+Left Click: Draw annotation
D+Right Click: Erase annotation
CTRL+Drag a slider to snap
SHIFT+Drag a slider for fine adjustments

Nodes Used:

INPUT
-Texture Coordinate
-Value
SHADER
-Principled BSDF
TEXTURE
-Image Texture
-Noise Texture
-Wave Texture
-White Noise
COLOUR
-Hue/Saturation
-Invert
-MixRGB
+Mix
+Multiply
+Colour Burn
+Soft Light
+Linear Light
+Hue
VECTOR
-Displacement
-Mapping
CONVERTER
-Blackbody
-ColorRamp
-CombineXYZ
-Math
+Add
+Multiply
+Divide
+Pingpong
+Less Than
+Greater Than
-SeparateXYZ
-Vector Math
+Add
+Subtract
+Divide
+Length
+Scale
+Snap
+Fraction