Take your low tier to YO! tier with Q and Twelve and learn one simple trick that will change your inputs forever!
/ vile_island
https://bsky.app/profile/brianm3rd.bs...
0:00 Intro
0:42 Help me, Q!
1:17 What is a Kara Flash Kick?
2:11 Twelve's Tips! What is a Kara Cancel?
6:23 WHO? Who Doesn't Want to Wear the Hat?
6:58 THE SECRET REVEALED!
9:18 Q & Twelve's URBAN LEGENDS
11:55 More Fun Ways to Use Input Leniency
13:36 Mixup Theatre: "The Downback Dilemma"
15:10 Final Thoughts
17:02 Credits
18:09 ...what the hell was that?
Recently, a viewer wrote to us and asked: "I'm having a lot of trouble with Remy's Kara Flash Kick after neutral throw in the corner. Is there an easier way to do it?" And I'm happy to report - there is! I gave it a try, and after just 10 minutes, I came up with this super easy and consistent method! We'll explain how it works, and learn a lot more about 3rd Strike along the way! But first, what is a Kara Flash Kick? A Kara Flash Kick is required by Remy to combo after his throw on these specific characters: Dudley, Oro, Yang, Yun and Ibuki. A regular flash kick will simply miss otherwise, and this occurs with all strengths of the move.