How to Implement Data Persistence between scenes in Unity

Опубликовано: 20 Февраль 2026
на канале: Info Service Plus
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in this video show how to use data persistence to preserve information across different scenes in Unity. By the end of this video you will be able to ensure data is preserved throughout an application session by using Unity DontDestroyOnLoad method. For Example you can use this method to continue audio settings in next scene.

For this video I used Unity sample project from Unity learn site.
Link : https://learn.unity.com/tutorial/impl...
https://learn.unity.com/

#Unity3d #UnityTutorial #Unity2021