Create texture-based PBR (Physically Based Rendering) materials simply by dragging several textures simultaneously into the Material Editor or onto an object.
Currently, Project Manager supports VRay, Corona, Arnold, Redshift, Octane, and FStorm renderers.
You can drag bitmap files directly onto the 3d model in the viewport, to Standart or Slate Material Editor. Substance textures are also supported.
https://3d-kstudio.com/product/projec... &utm_campaign=shorts
Here you can get the free Poliigon texture pack used in this video:
https://www.poliigon.com/search?credit=0
#ProjectManager #3dsMax #Plugin #Bitmap #PBR #Physically #Material #Editor #Substance #Bitmap2Material #Vray #Corona #Arnold #Redshift #Octane #shorts