INDIE GAME DEVLOG - Episode 7: The Journey Isn't Always Easy

Опубликовано: 20 Август 2026
на канале: OUVIO
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In this indie devlog episode we take a look at the latest state of my first solo game development project, Go See! A Knight's Tail. As of late my gamedev journey has been pretty difficult, but the path to success -- whatever that success might look like -- is never a straight line. There are twists, turns and sometimes brick walls that you have to overcome.

That said, releasing this episode marks a turning point for myself. I have not touched Unreal ever since the passing of Tyrion, my partner's dog companion and main inspiration behind this game. With episode 7 done, the Epic Mega Grant application sent off, and my grief being managable, I look forward to jump back in and continue where I left off.

Thank you so much for your continued support and sticking around through this long downtime. This game will be a very personal story and no matter how long it might be until the next episode, always know that it will come.


Timestamps:

00:00 - The Journey
00:20 - Game Introduction
00:45 - A Brick Wall Close to Home
02:05 - Part 01 - Interaction & Signposts
03:42 - Part 02 - Dynamic Camera & Control Volume
05:20 - Part 03 - Actor Components
05:51 - Part 04 - Level Design & Puzzles
06:48 - Part 05 - Bridge & Spline Tool
07:41 - Part 06 - Bits & Bobs
08:00 - Part 07 - Looking Ahead
08:27 - Final Words


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