In this Unity multiplayer game devlog I make it possible to see underwater and add some water fade and water fog effects.
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In this devlog I added underwater fog and water fade effects to my Unity game, so you can now see underwater properly. I was originally hoping to do that in a single day, and then add swimming mechanics and do a whole bunch of clean up during the rest of the week, but this ended up taking a lot longer than I had expected!
#Devlog #GameDev #IndieDev #Multiplayer #Unity3D