In this video I will play a game, identify something I can hack, try to achieve the result I want using debugging tools and ultimately produce a valid Game Genie code. Last time I hacked this game I created a Walk Through Walls code, it turned out it had problems (didn't cover all situations) and had a lot of codes so I wanted to make it better and with less codes, which is what was achieved in this video. Further testing has to be done to see that there aren't any bad side-effects, since it uses RTS which ends the subroutine that stops the character from moving into a wall. However, when the character moves freely the code takes a different route than simply ending the routine, I suspect that it has to do with animation and in that case things are still fine, but if something else is going on then that might be broken with this code. I don't know this game enough to know for sure that something else isn't glitchy or broken with the code, as far as I can tell though this is a perfectly fine Walk Through Walls code.
Code:
ATUZPSOZ
AVSXPUOZ