F2004 export test

Опубликовано: 23 Март 2026
на канале: Marcello Paniccia
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I remodeled the helmet from scratch, added a few more details to the camera, the cockpit and the brakes, fixed a bunch of errors in the baking, added bolts, paneling and a bit of dirt/scratches/splashes/fingerprints here and there.

I'm quite happy with the overall result, so I reloaded the final viewport textures in sketchup and started to test different outputs to better see how to fix/finetune some last minor detail and tweaking in the textures.

In order of appearence: SubstancePainter, Sketchup, Blender, GLTF/web browser version, Unity3d, 3dsMax/Vray.

To be continued.. ☠️

#SketchUp #sketchupmodel #vertextools #SubD #wrapr #substancepainter #unity3d