Game Jam Collaboration Tips and Tools

Опубликовано: 30 Март 2026
на канале: Georgia Game Developers Association
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Panel starts at 16:30

Panelists include Daniel Roizman from UME.studio; Andrew Greenberg from HDI and the GGDA; Ron Jones from Tripwire Interactive and the IndieCluster; Jonathan Weinberger from GameDevHQ; and more.

Two of the most frequent questions we get asked about game jams is what tools jammers should use and how their teams can work together more effectively. UME.Studio is a powerful online collaboration platform that allows teams to share screens and application windows simultaneously for seamless remote collaboration. This is especially useful during game jams, where quick decisions and problem-solving are essential. With UME.Studio, teams can share code, game engines, and art tools without the need for constant switching, saving time and avoiding confusion.

Co-founder Daniel Roizman, with his expertise in games, animation, and education, will be demonstrating how teams can use UME.Studio to iterate faster and keep their team in sync during game jams. As a special offer, UME.Studio is offering the platform to GGDA's Global Game Jam participants for free, so don't miss out on this opportunity to improve your game jam experience with UME.Studio.

If you are a GGDA member, contact us for an invitation to the presentation itself so you can try out the tools with the developers and get any questions answered immediately.

Please note that the GGDA does not take money for these showcases, but uses them as an opportunity to introduce useful tools to its members.