This is a close up of my vive trackers in unreal so you can see the jitter. Trying to find out if other people see this much jitter or if it's just me. I posted a test project here https://drive.google.com/open?id=1R2O... you can run it and report your data so we can compare everyone's setup, takes very little time to do.
My base stations and trackers are V2.
This jitter is not visible when you are doing VR but is visible if you have the VIVE tracker controlling a camera for Virtual Production purposes.
Looking for a good way to filter out this noise.
#virtualproduction #unrealengine