Imagining Ark 2 In Unreal Engine 5 - The Island - Part 2

Опубликовано: 03 Май 2026
на канале: Greg Coulthard
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Welcome Survivors to this updated version of Ark The Island in Unreal Engine 5.1.

I read all your comments, good or bad, and did my best to correct the issues you noted :

Increased asset render distance to avoid pop-ins/outs

Improved water to a more tropical style but it's still a flat plane. Sorry, Oceanology is too expensive for me ;)

Increased foliage subsurface lighting

Slightly reduced vignette effect

Corrected ambient sounds

Updated Rex, Raptor & Trike to latest TLCs

Improved Dino turning

Corrected many Dino sounds

And last but not least, added a Game Of Thrones "Warg" feature to possess and control Dinos !

All assets (except grass) are Nanite and lighting is handled by Lumen.

Assets used :

Ark Modkit :
https://launcher.store.epicgames.com/...

Tropical Forest :
https://www.unrealengine.com/marketpl...

Brushify Grasslands Pack :
https://www.unrealengine.com/marketpl...

Ultra Dynamic Sky :
https://www.unrealengine.com/marketpl...

Quixel Megascans

Rendered on my Intel I5 12400, RTX 3060 with 32Gb RAM @50-60 FPS with DLSS 2.0 activated.

Please like and subscribe - this greatly helps growing my channel.

And you can also join my Discord server if you want to chat about my UE projects :   / discord  

Hope you enjoy my work :)

Cheers and take care !

Greg aka Salenger

PS : I'm English, not American ;)