Q&A Stream of mobile walking RPG WalkScape, learn more about the game - https://walkscape.app/
00:00 - Introduction
01:31 - Team Expansion
04:46 - What was the biggest surprise after closed beta started?
08:04 - How do you feel about the amount of attention the game is getting? Is it what you expected or are you surprised by it's popularity? (Or did you expect more?)
10:25 - What is the current distribution of accounts worldwide? Are there any surprising countries or regions where the game is more popular?
14:22 - What is the median daily steps for players? Is it value you expected and balanced game around or is it higher/less?
17:47 - Is there a definition of done, to measure when the game is ready for Open Beta?
20:04 - Combat
29:06 - Consumables
32:48 - Achievements
33:47 - Walkpedia
38:47 - Enhanced Notifications
42:00 - Smartwatch Support
47:59 - Playing Offline
48:10 - Different Races
49:39 - Friends/Guilds
50:28 - Quests
50:55 - Player Trading
51:42 - New Skills
52:08 - Walking Leagues
53:40 - Magic
54:06 - Pets
55:16 - Will players ever be able to influence the buildings and shops available?
57:31 - Are there any plans to make other areas accessible other than GDTE from this starting region?
57:56 - Will there be another event like the Earth Day Cleanup (which I missed and still kicking myself for) planned during at least the closed beta?
58:49 - What about seasonal/holiday content?
59:20 - Will we be able to craft tools for the other skills at some stage? Like walking sticks, hammers and wrenches?
1:00:38 - I understand the need for a wipe going forward from closed to open beta, but will there be anything for us early adapters to bring with us into the open beta/release?
1:01:49 - Item Sinks
1:03:28 - With the current emphasis on gear and inventory management, are you looking to make it clearer when you reach WE/cap, what the cap is for certain skills?
1:04:28 - Bonus question: I vaguely remember reading that you aim to keep level 50 as the maximum for crafts/skills for the closed beta, is this still the case?
1:05:35 - I understand the social interaction will be limited in-game (e.g. no direct chat function). Has there been consideration given towards pre-set messages like in Souls-games (like Elden Ring)? For example 'Hello there!" "Let's walk!" "I'm tinkering!”
1:07:07 - Syrenthia, Undersea World Update