Hard Surface - Detailing 2

Опубликовано: 29 Март 2026
на канале: Nicholas Brummer
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This is the second installment of Hard Surface Detail Modeling for environmental props. Here we will be cover creating more detailed elements to replace the proxy models and then attach them to the main model. We will also be cleaning up some of the existing topology so that it smooths properly. We will cover some new tools such as the Modify-Match Transformations and Extrude faces on a curve.