After exporting that video I realized camera movement is terrible, sorry about that. I’ll try to remake that extension for free camera, now it’s no good at all for smooth movements.
As for new features, good thing about them is that new windows and distant lights don’t require any edits for track models, only a few extra lines in track configs. Unfortunately though, that’s not the case with displacement mapping (parallax/tessellation), those shaders require to have proper height map too. With tessellation, it’s even more complicated, as it requires some very specially prepared meshes too (that’s why I couldn’t show it in that video).
Track in video is Feldbergring by Fat-Alfie:
https://www.racedepartment.com/downlo...
In case you have some extra money and would want to support the development:
/ x4fab