You can also find the finished version on my youtube channel!
In this project, I took a photo in photoshop, broke down the layers, then re-projected it onto similarly placed geometry planes inside of cinema 4d. Usually, I use projection man, but I noticed it didn't work with redshift. So I exported each of the layers and did a UV workflow. I then used real flow to simulate the fluid using the D-spline Daemon. Finally, I used the forester plugin to bring it all together with vegetation and a few high-quality rocks. I appreciate you watching my process.