#unrealengine5 #cinematic #unrealenginetutorial #unrealengine5tutorial
In this series we will cover how to create destructible assets using Chaos.
In Part 1, we will discuss what types of static meshes are the best candidates for destruction, we'll review the various tabs that make up the Fracture Mode UI and run through a simple fracture step-by-step.
If you want to support the channel:
🧡🧡🧡Buy me a coffee: https://ko-fi.com/crawfordterracestudios
You can download the Project Files here - https://ko-fi.com/s/104eb1658c
Epic Documentation:
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Chaos Destruction - Main Page:
https://dev.epicgames.com/documentati...
Chaos Destruction Quick Start Guide:
https://dev.epicgames.com/documentati...
Geometry Collections User Guide:
https://dev.epicgames.com/documentati...
Chapters:
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00:00 - Intro
00:58 - Plugins to enable.
01:28 - Mesh requirements for fracturing.
02:06 - Creating the Geometry Collection.
03:25 - Your first Fracture.
03:48 - The various Fracture windows.
04:35 - Damage Threshold settings.
05:30 - Running the Simulation.
05:55 - Turning off Bone Colors.
06:20 - Interacting with the Simulation.
07:22 - Adding 2nd level of Fracture.
08:55 - Disabling the "Use Less CPU in Background" message.
Credits:
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https://www.scottbuckley.com.au/libra...
'Life In Motion' by Scott Buckley - released under CC-BY 4.0. www.scottbuckley.com.au
System Specs
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CPU: 13th Gen Intel Core i9-13900KF (24 cores)
Memory: 32gb
Graphics Card: ASUS GeForce RTX 4070 - 12GB