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The Texture Set Loader is a 3ds Max tool that is designed to make it quick and easy for artists to batch load in texture sets and create materials. It's flexible enough to work with any sort of color workflow, whether you are working in PBR, Glossiness, Metallic or even custom. You can use the tool to even build completely custom shaders by simply assigning any maps you want to the map channels available in the interface.
Features
Compatible with 3ds max 2022 or newer.
Auto texture channel recognition and organization
Auto assigned color space and gamma to each map
Customize Effects Channel and UV Map Channels
Apply directly to selected objects
Apply directly to material editor (Compact and Slate)
Apply to teapots evenly spaced out
Supports the creation of VRay, Corona, RedShift, Arnold, Standard and Physical materials.