Making a game in 48 hours with a team that I never met before? | GMTK Gamejam Devlog

Опубликовано: 01 Апрель 2026
на канале: Alex Clarke
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We recently made a game for Mark Brown's Game Maker's Toolkit's (GMTK) game jam. We came 54th out of 5477 games which we're super proud of. This is a game development devlog showing how we made the game.

The theme was out of control, and we had 2 days (48 hours) to make the game. We made this game in Unreal Engine (UE4). It is the start of our indie dev adventure.

Social media links:
Twitch:   / alexclarkegames  
Personal twitter:   / alexclarkegames  
Website: https://www.getziggyinto.space/

Game: https://stardust-collective.itch.io/z...

Our game's pitch:
Ziggy And The Not So Good Adventures Through The Cosmos is a VR Adventure game like no other. As a bounty hunter floating through the depths of space, you happen upon a unique form of life, one that can help you on your adventure by super charging your ship! The game comprises of multiple systems which you must manage and keep running while navigating through perilous environments. But that isn't all! In addition to the fast-paced gameplay of spinning many different systems you must also man the guns in high-intensity head to head combat.

Although the game will be developed specifically with VR in mind we also intend to create an experience that can be played in a non-VR environment ... everyone should be able to enjoy the experience of tossing a Ziggy into the cosmos!

#gamejam #devlog #gamedev