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script:
-- Define a function to increase the player's jump power
local function increaseJumpPower(humanoid)
humanoid.JumpPower = humanoid.JumpPower + 1
end
--Listen for when a player joins the game
game.Players.PlayerAdded:Connect(function(player)
--Listen for when the player's character is added to the game
player.CharacterAdded:Connect(function(character)
-- Wait for the humanoid to load
local humanoid = character:WaitForChild("Humanoid")
-- Call the increaseJumpPower function every second
while true do
wait(1)
increaseJumpPower(humanoid)
end
end)
end)