[Concept] Pathfinding robot in vanilla MC with Dijkstra, semi-A* & chase algorithm [MC 1.8]

Опубликовано: 11 Июль 2026
на канале: GamerGuppy
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GupBot is a PathFinding AI that autonomeously switches between three Algorithms: Dijkstra's Concurrent Algorithm, semi-A* and a simple chase algorithm. All of them are compatible with 3d terrain, collision detection & have an easily configurable search radius. Tutorial hopefully coming soon!

Useful for mapmakers, boss battles & other applications.