FIX Spectator Mode #88 (#30 B) - Make a Multiplayer Game from scratch in UnrealEngine 5

Опубликовано: 23 Октябрь 2024
на канале: GameDevRaw
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This tutorial is mostly about how to setup a multiplayer framework in Unreal Engine 5, we're going to look at replication, what classes we can use on the server/client and how do they replicate. GameInstance, GameMode, PlayerController, GameState, PlayerState as well as Menus and creating and joining Online Sessions.
We are going to do this using assets from the Lyra Example game to create a simple Coop Thirdperson Shooter.

00:00 - Intro
01:30 - Character Components
07:50 - PlayerController
40:30 - WB_PlayerDied
41:56 - GameMode
43:35 - Hero_Base Character
47:05 - Test Final Result

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#ue5 #multiplayer #blueprints #gamedev #gamedevelopment