In this tutorial, I introduce the use of the Triplaner Convert tool in Nomad sculpt. I demonstrate the tool in details and take you through a step by step demonstration of sculpting an orb. The tool can be used for any mesh and will allow you to gain better control of your design and add further details precisely.
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Timecodes:
00:00 - Intro
00:26 - Using Triplaner Conver
05:33 - Using Separate Mesh
06:27 - Smoothing Mesh
07:23 - Cloning Skeleton Mesh
07:44 - Painting Meshes and Setting the Scene
09:05 - Perspective & Post Process
09:53 - Turntable
If you want to use the same Alphas I have used in all of my tutorials, including the ones used here, find them below:
https://drive.google.com/drive/folder...
If you want to use the custom HDRI I have used for this tutorial, you can find them in the shared folder:
https://drive.google.com/drive/folder...
For High-Quality HDRI:
https://hdrihaven.com/