Export Procedural Textures from Blender to Unity - Texture Bake

Опубликовано: 08 Июль 2026
на канале: GDT Solutions ES
18,507
759

When exporting a Blender model for use in Unity, some of the properties defined in the material nodes may not be included.
In this video, I show how to bake color textures and normal maps from a procedurally generated material using nodes in Blender. This allows you to export textures created in Blender so you can apply them to a material in Unity.

The procedure we'll cover in this video involves generating textures in Blender from the nodes that define a material. We'll generate one texture for the color and another texture for the normal map.

🎁 DOWNLOAD THE FILES HERE:
https://gamedevtraum.com/yt-es/blende...

____________________________________________________________
LINKS

Portfolio: https://gamedevtraum.com/es/portfolio...

LinkedIn:   / gamedevtraum  

Downloads: https://gamedevtraum.itch.io/

Contact 1: [email protected]

Contact 2:   / gamedevtraum  
____________________________________________________________