Today we create our own object pooling solution for use with Fishnet Networking since their implementation does not seem to work.
Do not forget to despawn your objects when the server stops. Seek to 23:51 to see how to do it.
0:00 Introduction
0:25 Object pooler
3:43 Object pooler master
11:24 implementation
20:32 Testing
22:40 Client authoritative limitations
23:51 despawning object pools