I've originally created this plugin for a indie Virtual Production studio that I've worked at for my level artists. I hope this plugin will help reduce unnecessary amount of clicks on your Unreal Engine! Feedbacks and requests on feature updates are welcomed.
Unreal Marketplace download :
Github download : https://github.com/Kenzenken/UE_QOL_E...
Check out my other works and support!
Artstation : https://www.artstation.com/kenjunn
Linked in : / kenneth-koo-8b88a9214
QOL Plugin V1 features:
*Plugin is open to anyone who wants to modify it to their project usages. Source code provided.
Asset Optimization details
Show triangle count of actors selected. (Types such as landscape are not supported)
Show triangle count of overall actors in current level.
Show texture memory consumption within the maximum streaming texture pool.
Group actors by tag feature.
Ungroup actors.
Select and focuses actors.
UV details
Display UV Texture Map and UV channels in selected actor in viewport.
Quick Utilities
Hide/Show Transparent objects
Hide/Show different kind of objects
Display useful Statistics
Editor Utilities
Isolates selected actors in level to view only selected actors
Transparency Mode to see through objects
Organize Tools
Organize the outliner by types
Delete Empty Folders in the Content Browser
Delete Unused Assets in the Content Browser to reduce project size. (to be done usually before handing over the project to others)
Renaming selected assets in Content Browser to their pre-defined prefixes.