(Warning: Video contains Flashing Lights and Patterns)
Exploratory Programming series - Lenia Cellular Automata in Godot
In the world of cellular automata and simulations like the Game of Life, advanced techniques like smoothing and Lenia allow for spectacular algorithmic lifeforms and organic patterns.
Lenia Life in Godot? Part 1 Early Prototyping
This video is the first of three Lenia videos and shows some early prototypes of building Lenia in Godot 4. Over the the series, using concepts such as smoothing, kernels, convolution, growth functions, and using GPU compute shaders, we explore the fascinating idea of Lenia, with its continuous states and continuous space-time. We check out both the successes and intriguing failures encountered along the way.
I'm learning this stuff as I go so help shape the future of this project! Drop a comment and never be afraid to learn something new!
#CellularAutomata #GodotEngine #Lenia #GDScript