An icosphere created of triangles. Just as suggested here http://blender.stackexchange.com/ques... . The I use a bunch of splines and curve modifier to drive the animation
Headache and POTS: Migraine, Joint Hypermobility & CSF Leaks
10 Among Us Easter Eggs You missed
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WWE Fans Boo Batista's Entire 2014 Return
Django : Could not install packages due to an EnvironmentError in ec2 server
КООПНЫЙ КУБАЧ
UFC 298 Post Fight Press Conference: Dana White
Чем заменить Молоко? Самая полезная альтернатива коровьему молоку!
Through the snow on the FLIXTRAIN | Train Sim World 5
Modifiers with legacy viewport
A example of transition made entirely with modifiers
A useless piece of motion graphics
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First part of the Nike Emulation Video
A more serious attempt on Procedural Weaving
First attempt to create a procedural textile pattern animation
First test for the imitation of Nike comercial
Procedural motion design experiment no. 15: A stanford bunny created by bezier tentacles
Procedural motion design experiment no. 14: Some sort of organic procedural reptile thing
Procedural motion design experiment no. 13: Tentacle icosphere
Procedural motion design experiment no. 12: Growing things along curves
The core
Procedural motion design experiment no. 11: Generating almost procedural siprals
Procedural motion design experiment no. 10: A more refined iconostruct
Procedural motion design experiment no. 8: Reveal an image with curves modifiers
Procedural motion design experiment no.9: Building an Icosphere
Procedural motion design experiment no. 7: Sea of papers
Procedural motion design experiment no. 6: Cubes height driven by an Ocean Modifier
Procedural Experiment n.5
HyperMorphing
Basic vertex morphing
Weir animation nodes experiment
eternal loop 2