TERAMANCERS - Game Dev Stream #21

Опубликовано: 16 Июль 2026
на канале: Razzadox
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Game Story TERAMANCERS:
In the year 1999, the cold war (which had escalated into something of a WW3) ended abruptly when the human race unleashed nuclear hellfire upon each other, nearly wiping out all life on earth. But from the ashes of civilization, something new emerged. Turns out, radiation was truthfully something like magic in its purest form, and when the creatures of earth began to absorb and manipulate it a whole new kind of being was created. Teraforms. At first they were massive, destructive, like rabid kaiju. But eventually given enough time they began to "cool down." About 200 years prior to the events of the game the art of Teramancy was finally created. Now, in the year 2999, much of prior human history and society has been lost to time. Old governments have long since crumbled and gave way to new ones, essentially reshaping the world as we know it. But hardly any of that matters to our protagonist: Johnny "Kid" Kestrel Magnolia (or just Kid, for short) who just wants to adventure around his home nation of Annowa, meet new people, make friends with other humans and Teraforms alike, and eventually take on the grand championship at the end of the year. All while fighting off the Mafia, of course.

unity, game maker studio 2, devlog, game dev, retro, pixel art, game programming, top down, grid based movement, pixel animation, 2d games

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