Shusaku Uchiyama - ROCKMAN 8 メタルヒーローズ COMPLETE
🡻 MORE INFO BELOW 🡻
Developed and published by CAPCOM [SLPS-00630 / T-1214G]
Released 1996.12.13 / 1997.01.17
Music by Shusaku Uchiyama, GANASIA (Takumi Ozawa, Kana Takahashi, Keiichi Takahashi)
🡻 DOWNLOAD LINKS 🡻
FLAC: http://www.mediafire.com/file/ardtfm3...
MP3 (320kbps): http://www.mediafire.com/file/nob91rd...
MORE SOUNDTRACKS: http://lineout.land/
🡻 TRACKLIST 🡻
PLAYSTATION, FMV, INTERNATIONAL THEMES:
0:00 CAPCOM
0:22 Opening [International Ver.]
1:40 タイトル画面 [Title Screen]
2:48 地球へ [Toward Earth FMV]
3:40 VSフォルテ [VS Forte FMV]
4:16 オープニングステージ地上 [Intro Stage]
6:09 オープニングステージ地下 [Underground]
7:19 中ボス戦 [Midboss]
8:58 ワイリー [Wily Scene]
9:44 ステージセレクト [Stage Select]
10:24 研究所 [Dr. Light's Lab]
11:50 ステージ選択後 [Stage Intro]
12:00 氷ステージ [Frost Man]
13:47 空ステージ [Tengu Man]
15:36 遊園地ステージ [Clown Man]
17:10 基地ステージ [Grenade Man]
18:58 目覚めのとき [Duo Awakens FMV]
19:22 蘇る記憶 [Duo Escapes FMV]
19:54 デューオ戦 [Duo]
20:52 ワイリー城発見 [Castle Discovery FMV]
21:19 VSゴリラ [VS Gorilla FMV]
21:57ワイリーの世界征服宣言 [Wily's Declaration FMV]
22:38 危うしロックマン [Rockman in Danger FMV]
23:08 デューオ登場 [Duo Appears FMV]
23:55 水中ステージ [Aqua Man]
25:51 遺跡ステージ [Sword Man]
27:40 森ステージ [Search Man]
29:57 異次元ステージ [Astro Man]
31:53 大ボス登場 [Boss Pre-Battle]
32:20 大ボス戦 [Boss Battle]
33:17 大ボス戦勝利 [Boss Victory]
33:22 武器獲得 [You Got...]
34:05 ワイリーステージ選択後 [Wily Castle Map]
34:15 ワイリーステージ 1 [Wily Stage 1]
36:40 ワイリーステージ 2 [Wily Stage 2]
38:34 ワイリーステージ 3 [Wily Stage 3]
40:19 ワイリーステージ 4 [Wily Stage 4]
41:31 フォルテ戦 [Forte Battle]
42:57 ワイリー戦 1 [Wily Battle 1]
44:34 ワイリー戦間奏 [Wily Battle Interlude]
45:09 ワイリー戦 2 [Wily Battle 2]
46:01 回想 [Memories FMV]
46:33 Still Life [Rockman Wakes FMV]
46:57 Blues [Blues FMV]
47:40 Staff Roll [International Ver.]
SATURN, JAPANESE THEMES:
50:48 Electrical Communication [Japan Ver. Opening]
55:28 タイトル画面 [Title Screen]
56:34 オープニングステージ地上 [Intro Stage]
58:29 オープニングステージ地下 [Underground]
59:40 中ボス戦 [Midboss]
1:01:19 ワイリー [Wily Scene]
1:02:06 [Stage Select]
1:02:46 研究所 [Dr. Light's Lab]
1:04:12 ステージ選択後 [Stage Intro]
1:04:22 氷ステージ [Frost Man]
1:06:11 空ステージ [Tengu Man]
1:07:48 遊園地ステージ [Clown Man]
1:09:23 基地ステージ [Grenade Man]
1:11:12 デューオ戦 [Duo]
1:12:09 水中ステージ [Aqua Man]
1:14:11 遺跡ステージ [Sword Man]
1:15:59 森ステージ [Search Man]
1:18:15 異次元ステージ [Astro Man]
1:20:12 大ボス登場 [Boss Pre-Battle]
1:20:40 大ボス戦 [Boss Battle]
1:21:36 武器獲得 [You Got...]
1:22:15 カットマン戦 [Cut Man Battle]
1:23:49 ウッドマン戦 [Wood Man Battle]
1:25:49 ワイリーステージ選択後 [Wily Castle Map]
1:25:59 ワイリーステージ 1 [Wily Stage 1]
1:28:21 ワイリーステージ 2 [Wily Stage 2]
1:30:17 ワイリーステージ 3 [Wily Stage 3]
1:32:01 ワイリーステージ 4 [Wily Stage 4]
1:33:13 フォルテ戦 [Forte Battle]
1:34:39 ワイリー戦 1 [Wily Battle 1]
1:36:13 ワイリー戦間奏 [Wily Battle Interlude]
1:36:50 ワイリー戦 2 [Wily Battle 2]
1:38:01 大ボス戦勝利 [Boss Victory]
1:38:06 Brandnew Way [Japan Ver. Staff Roll]
PSX PROTOTYPE:
1:43:09 ステージセレクト [Stage Select]
1:44:09 オープニングステージ地上 [Intro Stage]
1:46:07 中ボス戦 [Midboss]
1:47:42 氷ステージ [Frost Man]
1:49:28 デバッグ [Debug]
🡻 INFORMATION 🡻
i finally grabbed a download of the official Rockman 8 soundtrack yesterday and was listening to it on a walk when i was totally taken aback at how poor of a soundtrack release it is. between bizarre track order, poorly recorded clipping audio, and missing tracks, the overall product is extremely weak. given that the official Rockman 8 soundtrack was released by TEAM Entertainment, the same company responsible for the awful Rockman 7 soundtrack released on the same day in 2007, it's no surprise that it's equally slipshod. taking the extremely late release date into account, the soundtracks they put out feel like little more than cash grabs - which is an absolute shame as Rockman 7 and 8 have two of the strongest soundtracks in the entire franchise.
Shusaku Uchiyama's focus on short, atmospheric pieces and general non-reliance on tropey composition makes for something of an extension of the more tonally evocative work heard in Mega Man 5. the sound set utilized, to me, is one that succinctly encapsulates the 32 bit era.
Rockman 8 is strange in that the Saturn port makes a number of instrument and arrangement changes. some samples use different loop points, some are higher fidelity, some are lower fidelity, it's all really strange. in some cases (Tengu Man being the most famous), music is completely replaced with other (less appropriate) compositions.
also included are the five pieces in the August 4, 1996 prototype of the game.
sound sources:
PSX & Saturn w/ behringer mixer
MarkGrass' MM8 debug disc
Saturn MM8 bonus menu
FMV tracks from OST
Japanese themes from "Rockman Theme Song Collection"
Int'l opening from PSX .STR file