Hey guys hope you like episode 1.5 of my merchanting series. In this video I explain what I did in episode 1, why it works and how you can re-create it.
The topic for this episode is cheap rune flipping, such as Air runes and Water runes.
Initially there may be more people in the market because of this, but air runes are traded in the 10s of millions per day, so new faces trading there will make minimal difference.
The items that this guide works for are: Air, Mind, Earth, Water, Body and fire. They all have a limit of 25K per 4 hours.
They are all typically stable and safe investments.
They can make profits of 1M/day with a little bit of experience and a cashpile of around 10M. Ideal for new merchers.
Just a final note: At ~ 6:55 I exaggerated that a bit, you'd not be able to near-always sell that fast, although the point I am making is they should sell and you're not going to lose money.
The playlist containing all the episodes in this series can be found here:
• Merchanting Series