In this panel, Kate Edwards (Geogrify), Celia Hodent (Game UX Summit Chair) and Jenova Chen (thatgamecompany) look at the state of our industry: ethics & inclusion.
Started in 2016 as a unique opportunity for attendees to network and share their passion for UX in gaming, this year’s Game UX Summit 2019 was on October 2-4, and hosted by the Plaine Images (Lille Métropole). Comprised of three full days of talks, panels, and intensive masterclasses led by industry experts, Game UX Summit travels annually to a new city and is hosted by a different Studio. Follow #GAMEUXSUMMIT on Twitter for news and updates.
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