Writing An FPS Game In Unity (Devlog #00)

Опубликовано: 21 Март 2026
на канале: Tvtig
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If you're reading this because of my amazing photoshop thumbnail skills, watch this video about me deciding to write an FPS game again.

I have started writing a game, again. This time, we are writing an FPS game in Unity, the intention is to finally release a game to the steam store. and to any console stores if we can figure out how to do it properly. I have though for a while that it would be a great experience to write an FPS game in Unity, I've done a few tutorials on FPS related things, but I think it's time to put all of my learnings into an Actual FPS game.

I really loved the Time trial maps in Call Of Duty Modern Warfare 2, and I think I'm going to model the FPS game around that. An FPS game where you have various maps and compete against competitor players, maybe in a king of the hill fashion, or a different take on a battle royal game where each round half the players are eliminated.

By the way this was all brough about because of my existential crisis around whether or not I can actually call myself a Game Developer. So I hope you enjoy this devlog as we start our journey about writing an FPS.

For more Unity Game Development content, don't forget to subscribe to the channel for more unity content and more content on writing an FPS.

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