PS2VTF 2019

Опубликовано: 04 Июль 2026
на канале: neodos
767
15

For Photoshop CS6 (and maybe inferior versions, not tested)
Guide and download here: https://steamcommunity.com/sharedfile...

A VTF texture exporter (right now intended for Team Fortress 2), easily manage multiple textures for a material from a single PSD by arranging them by groups with the map type name (color, normal, selfillum) and automatically export to VTF format and the target game/materials/ directory in a single click.
Have the alpha mask automatically be copied from a layer group to the alpha channel when exporting for instance the color map if there is a group named "color_alpha".

Setup and save persistent custom VTF export settings for each texture such as the resolution, flags, and compression type, these settings will automatically be applied when exporting.

Save and see the changes automatically refresh in the model viewer as soon as the VTF file is written.

Bonus: the wireframe layer named "stamp" can be set to visible even when exporting, it will automatically be made invisible during export and set back to visible once done exporting.