THIS IS WHY I CHOOSE A PHONE!

Опубликовано: 27 Февраль 2026
на канале: note
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So... a pad or a phone? 🤔

My TG✅: https://t.me/notepubgmobile

#PUBGMOBILE #pubgmobile #noteiam

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Devices: iPad Air 4, Red Magic 5s, and iPhone 8+
Editing: Lumafusion + SlowPro + Alight Motion
Preview: Alight Motion, Fine

0:00 Why the conflict will be eternal👀✌️
0:47 Comparison outside of a specific game
2:16 Comparison on mobile
5:19 Comparison in New State
7:49 Results

The question of whether to choose a phone or a pad for gaming... will remain eternal, and there are at least two reasons for this.

Firstly, there's no definitive answer here; both have advantages and they can't be denied.
Secondly, it's PAYWAYS for phone guys to think that an iPad makes you stronger, while for pad players, it's PAYWAYS for a phone to make you stronger.

Therefore, this conflict will never come to anything)))

I'll tell you what I choose myself.
And I'll list the pros and cons.
Decide for yourself.

We'll compare in both pubs, because Just imagine, the differences between these devices manifest themselves differently in different games.

But first, let's put the specific game aside and compare the devices this way.

The iPad, because of its form factor—like, it's big—will be less maneuverable in your hands.

Obviously, moving a kilogram-sized device around is more difficult than a phone, which weighs 2-3 times less.

This compromises the freedom of gyroscope aiming, so if that's your only method of shooting, you might want to take a closer look at a phone.

However, when this aiming method on a pad lags, aiming with your finger will definitely be better.

And here, it's all super obvious: the screen is larger—the working space, that is, the aiming space—so you can use a smaller sensor and thus improve your accuracy. 👍👍👍👍

However, getting ahead of yourself, on mobile this isn't as useful.

Since we started talking about screen size, here goes. I'll also add that if you bring the phone closer to your eyes, due to the relatively high pixel density on most displays these days, the size of objects will feel more or less like on a pad.

BUT
When maximum precision is needed, someone with an iPad can do the same move, bring their device as close as you do with a mobile phone, and then you can even aim down to the pixel level, lol.

Whether they'll use it or not is another question.

To sum it up, the pad is big, huh.

Okay, it's big, so aiming with your finger is easier and harder with the gyroscope; with a phone, it's the opposite.

I said that on a mobile phone, the awesome finger aiming that the iPad offers isn't that useful, and there are reasons for that, or rather, the REASON is the damn acceleration, which I mentioned in a video.

You can take a look.

In short, the faster you move your finger, the more sense you get.

That's why the old PUBG doesn't have the same ones. Fierce aimers like in Call of Duty, Critical Ops, and some standoffs... well, if you're only talking about people playing without gyro.

But despite such a brutal debuff, there are probably more pad-related tricks in mobile than in New State.

Let's start with the fact that the iPad sees about 40% more, although in reality this isn't nearly as unbalanced as it sounds because it adds a vertical field of view, which isn't nearly as usable as a horizontal FOV.