With the New Pets v2 Update, 16 Pets were added, which will change the ranking of the pets.
1. Ender Dragon
Best pet in basically anything. Just the 50 Strength, 10% Crit Chance, and 50 Crit Damage will make it one of the best for damage, with just the base stats. The perks are even more amazing. The First ability is End Strike, meaning you will do 25% more damage to all end mobs, including ender dragons. The second ability is also one of the best, making the aspect of the dragons 5 damage and 10 strength better than the 50 mil midas sword. The third ability is absolutely unbelievable, 10% stat boost to all your stats. The thing that made superior dragon armor stand out above the rest... was doubled! Have 1000 health? Make it 1100! Have 400 Strength? Make it 440! It even works with magic find.
2. Golem Pet
Insane damage pet. The 150 Health and 50 Strength are pretty good stats. The first ability, Last Stand, is quite useful. It makes you deal 30% more damage when less than 15% health, so if you're about to die, you can deal 26k damage, instead of 20k damage! Not too useful, though. The second ability, richochet, isn't all that useful. You have a 25% chance for the mob to hit itself instead of you. It actually does damage, instead of thorns, so it is useful, but sometimes it's not. This 3rd ability, though, is absolutely unbelievable. Every 5 hits, you do 5x the damage. Pretty self-explanatory. This means you do 80% more damage on average.
3. Wolf
The 50 Health, 20 Speed, 10 True Defense, and the 10% Crit Damage are good, but nothing too good either, especially if you don't do sven packmasters. The first ability is definitely not too good either, making you take 30% less damage to wolves. This is again, only good for svens. However, the second and third ability and more important than anything. First off, the ability Pack leader makes you get 15% Extra Crit Damage per nearby wolf, including your own wolf. Although the max is 10, it seems like dungeons is for 5 people max. Still, that is an extra 75% Crit Damage, which is insane. The third ability is like no other. It gives you a 30% boost in combat exp. This may not seem like much, but for most people, you can easily beat the bosses, it just takes a lot of time to spawn the boss. With the wolf pet, it becomes 30% quicker!
4. Tiger
This pet is a great damage pet. The base stats are already really good. It gives 15 Strength, 5% Crit Chance, and 50% Crit Damage. The perk merciless swipe gives you a 20% chance to hit the mob twice, basically meaning you deal 2x damage, unless you can one-shot a mob. But then if you can one-shot a mob, you wouldn't need extra damage anyways. The perk hemorrhage reduces healing by 55% for 10 seconds, which is really good if a mob relies on healing to stay alive. The perk apex predator makes you deal 20% more damage if a mob is alone. Really good!
5. Bee
If you only have a small amount of coins, this is 100% the way to go. The Base stats are 50 intelligence, 30 strength, and 10 speed, which may not look too promising. The first ability makes you get 20 intelligence and 15 strength per nearby bee, including itself. In dungeons, that is 100 intelligence and 75 strength for the whole team. If it allows 10 people, it can be 150 strength and 200 strength for the whole team! The second ability is useless. It just doubles the flower drops. However, the third ability definitely makes up for it. 25% of received damage turns into absorption hearts. This is the same thing as 33% more EHP, or 33% more health. So 1000 health basically becomes 1333 health.
6. Blaze
I'll stop writing as much from here, but it basically gives you 30 defense, 100 intelligence, and also 10 strength, 10 damage, 40 defense, and 80 health if you have hot potato books on your sword and armor. It even increases the stats of blaze armor by 40%, including Frozen Blaze Armor. With this, you can easily do a lot more damage than superior dragon armor, but if the frozen blaze amor becomes irrelevant, so does this pet.
7. Rock
Gives you 200 Defense and 10 True Defense, which are insanely good perks. You also gain 25% more damage while sitting on a rock. You also get 30% more damage while sitting on your rock. You even take 0 knockback! So if you did 20k damage and had 600 defense, you'll do 26k damage and have 1000 defense and take 0 knockback! To move however, you have to get off your rock.
8. Parrot
100 intelligence is pretty useful, and when you make splashes or are about to drink potions, get your parrot pet out, and the duration will be 40% longer!
9. Phoenix
60 Strength, 150 Intelligence, being able to fly on your private island, becoming invincible for 4 seconds before death, and not losing coins is pretty good.
10. Blue Whale
200 Health, gaining 150 Health per potion, 20% more health, and 3 defense per 20 health is nothing to be messing with.
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