How to create a stylized render in Blender 4.5? In this video, I'll show you the full set of tools for NPR (non-photorealistic rendering): from a toon shader and Shader to RGB to outlines, watercolor, and comic-style effects. We'll explore the differences between Cycles and Eevee, how to build a toon shader, use custom normals for an anime style, create Line Art, Freestyle, and Geometry Nodes outlines, add painterly effects, watercolor, screentone, and comic-style patterns. We'll also cover how to stylize animation with minimal tools, use speed lines instead of Motion Blur, and replicate Spider-Verse-style techniques.
If you're looking for: how to make anime in Blender, cel shading in Blender, NPR Blender 2025, Eevee toon shader, Blender comic-style rendering, watercolor renders in Blender, geometry nodes outlines, this video will answer all your questions.
📎 Additional Information
Telegram Channel: https://goo.su/tgch_2009
Boosty: https://goo.su/bst_2009
BlenderVerse Course: https://goo.su/BV20_2009
Download Character Suite: https://goo.su/addon_2009
For collaboration inquiries: Anastasia @nastya_parr (Telegram)
Video Editing: Evgeny @jacksonefimov (Telegram)
Support the channel: https://boosty.to/dgryzlovart/donate
2025 - 2025 License Number M5wdfS
⏱️ Timecodes
00:00 – What is a stylized render in Blender?
00:20 – Cycles or Eevee: Which engine should you choose for stylization?
00:39 – How does Shader to RGB work and why is it needed?
00:50 – How to create a basic Toon Shader in Blender?
01:08 – How to set up soft and hard shadows?
01:34 – Where is 2D stylization used in games?
01:52 – How to set up render and colors in Eevee?
01:59 – How to add a sun and hard shadows?
02:07 – How to create a flat material with Emission?
02:25 – How to precisely control the light and shadow boundary?
03:22 – What are stylized normals and why are they needed?
03:45 – How to create stylized normals by duplicating geometry?
04:13 – How to use Data Transfer for normals?
04:48 – How to bake normals in Cycles?
04:47 – How to create a stroke using Line Art (Grease Pencil)?
05:01 – How to customize stroke types and stylize lines?
05:43 – How to use Freestyle for expressive strokes?
06:08 – What is stylized hand-drawn animation?
06:48 – How to create a stroke using Geometry Nodes?
07:38 – How to use Hand Paint for hand-drawn textures?
09:44 – How to create a watercolor style in Blender?
10:20 – How to add post-processing to watercolors?
11:24 – How to create a comic-style halftone effect (dots)?
11:52 – How to create stripes and hatching for shadows?
12:44 – How to stylize animation with low FPS?
13:28 – What are Doodles, Smears, and Squash & Stretch in animation?
14:12 – Conclusion: Why is it important to experiment with styles?