this is a in depth overview of how my scriptless tank AI works
AI Tank Workshop Page: https://steamcommunity.com/sharedfile...
Intro 0:00
Basic AI Breakdown 0:39
Vehicle Basics 2:07
How To Use In Combat 7:14
Final Thoughts and Extra Facts 9:14
NON-TIMER AI FUNCTIONS
Custom Turret Block
When Targeting Enemy:
Timer Block Un Park - Trigger Now
When NOT Targeting Enemy:
Timer Block Park - Trigger Now
Sensor Turn Left
When Turret is in Sensor Range:
Timer Block Turn Left - Trigger Now
When Turret is NOT in Sensor Range:
Timer Block Turn Reset - Trigger Now
Sensor Turn Right
When Turret is in Sensor Range:
Timer Block Turn Right - Trigger Now
When Turret is NOT in Sensor Range:
Timer Block Turn Reset - Trigger Now
Sensor Enemy Close
When Object is in Sensor Range:
Timer Block Park - Trigger Now
When Object is NOT in Sensor Range:
Timer Block Un Park - Trigger Now
AI TIMER SETUP
Timer Block Drive Forward
Wheels Left - Propulsion Override INCREASE
Wheels Right - Propulsion Override DECREASE
Timer Block Drive Forward - Trigger Now
Timer Block Drive Forward - Start
Timer Block Un Park
All Wheels - Can Brake ON/OFF
Timer Block Drive Forward - Start
Autocannon Turret - ON
Timer Block Park
Timer Block Drive Forward - STOP
Timer Block Drive Backward - STOP
All Wheels - Propulsion Override RESET
All Wheels - Can Brake ON/OFF
Autocannon Turret - OFF
Timer Block Turn Left
Wheel Front Left - Steering Override DECREASE
Wheel Back Left - Steering Override INCREASE
Wheel Front Right - Steering Override DECREASE
Wheel Back Right - Steering Override INCREASE
Timer Block Turn Left - Trigger Now
Timer Block Turn Left - Start
Timer Block Turn Right
Wheel Front Left - Steering Override INCREASE
Wheel Back Left - Steering Override DECREASE
Wheel Front Right - Steering Override INCREASE
Wheel Back Right - Steering Override DECREASE
Timer Block Turn Right - Trigger Now
Timer Block Turn Right - Start
Timer Block Turn Reset
Turning Timers - STOP
Steering Wheels - Steering Override RESET