The 2.0 Adam Smasher Bossfight is *SO* Much Fun

Опубликовано: 05 Сентябрь 2026
на канале: This Bird Has Flown
149
2

So let me get this straight, a game in 2023 forces you to:
1. Watch the cutscene preceding the bossfight every single time you die instead of the common sense idea of placing a checkpoint immediately after.
2. Forces you to repeat every single stage every time you die, even though the first stage is braindead easy yet still takes a fair bit of your time each time you do it.
3. Has practically instant killing attacks you can't reasonably predict.

Awesome. Thanks, CDPR. I love not being able to learn from my mistakes to learn attack patterns because I die instantly while surrounding by bullet-spongey enemies who are tough in their own right. Great design.