Here is the one-hundred and seventy-fifth installment of the Unreal Engine 4 and C++ Fighting Game Tutorial series. In this episode, I go over creating a basic "Auto Combo" system to perform combos using simple inputs, implementing auto combos using cancels and smart Animation Blueprint states, and improving our combo system.
Document with all planned topics and tutorials: https://docs.google.com/document/d/1a...
This set of tutorials will help you create games in Unreal Engine and C++ that are similar to (but not limited to): Street Fighter, Tekken, Mortal Kombat, Killer Instinct, Super Smash Brothers, Skullgirls, BlazBlue, Guilty Gear, Fury Strike: 80s Beatdown, and the Injustice series.
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EPISODE LIST:
► ALL EPISODES CAN BE FOUND IN THIS PLAYLIST: • Fighting Game Tutorial (Unreal Engine 4/Un...
► Part #146 (Advanced Move List (Part 2)): • Advanced Move List (Part 2) | How To Make ...
► Part #147 (Multi-Button Inputs (Part 4)): • Multi-Button Inputs (Part 4) | How To Make...
► Part #148 (Advanced Move List (Part 3)): • Advanced Move List (Part 3) | How To Make ...
► Part #149 (Upgraded Wall & Ground Bounces): • Upgraded Wall/Ground Bounce! | How To Make...
► Part #150 (Gathering & Displaying Frame Data): • Displaying Frame Data! | How To Make YOUR ...
► Part #151 (Determining Startup, Active, & Recovery Frames): • Startup, Active & Recovery! | How To Make ...
► Part #152 (Implementing & Configuring Macros): • Customizable Macros! | How To Make YOUR OW...
► Part #153 (Implementing & Configuring Macros (Part 2)): • Customizable Macros (Part 2) | How To Make...
► Part #154 (Remapping Controls & Input Bindings (Part 2)): • Remapping Controls (Part 2) | How To Make ...
► Part #155 (Remapping Controls & Input Bindings (Part 3)): • Remapping Controls (Part 3) | How To Make ...
► Part #156 (Enhanced Memory Management & Level Streaming): • Enhanced Memory & Streaming | How To Make ...
► Part #157 (Creating Auto-Scrolling Credits): • Auto-Scrolling Credits | How To Make YOUR ...
► Part #158 (Making More Exciting Credits): • Making More Exciting Credits | How To Make...
► Part #159 (Break Throws & Grapples): • Break Throws & Grapples | How To Make YOUR...
► Part #160 (Counter Hit): • Counter Hit | How To Make YOUR OWN Fightin...
► Part #161 (Multi-Button Inputs (Part 5)): • Multi-Button Inputs (Part 5) | How To Make...
► Part #162 (Calculating Frame Advantage/Disadvantage): • Frame Advantage/Disadvantage | How To Make...
► Part #163 (True Fighting Games Hitboxes): • True Fighting Games Hitboxes | How To Make...
► Part #164 (Unique Sound Effects For Each Hitbox): • Unique Sound For Each Hitbox | How To Make...
► Part #165 (Combos & Combo Counter): • Combo System & Combo Counter | How To Make...
► Part #166 (Combo Ratings & Rankings): • Combo Ratings & Ranks | How To Make YOUR O...
► Part #167 (Hitstun Decay & Deterioration): • Hitstun Decay/Deterioration | How To Make ...
► Part #168 (End-of-Round Combos): • End-of-Round Combos! | How To Make YOUR OW...
► Part #169 (Damage Decay & Scaling): • Damage Decay & Scaling! | How To Make YOUR...
► Part #170 (In-Game Shop & Store): • In-Game Shop (Part 1) | How To Make YOUR O...
► Part #171 (In-Game Shop & Store (Part 2)): • In-Game Shop (Part 2) | How To Make YOUR O...
► Part #172 (In-Game Shop & Store (Part 3)): • In-Game Shop (Part 3) | How To Make YOUR O...
► Part #173 (Cancels & Chaining Attacks): • Cancels & Chaining Attacks! | How To Make ...
► Part #174 (Idle Menu Videos): • Idle Menu Videos | How To Make YOUR OWN Fi...
► Part #175 (Auto Combos): • Creating Auto Combos! | How To Make YOUR O...
► Part #176 (In-Game Shop & Store (Part 4)): • In-Game Shop (Part 4) | How To Make YOUR O...
OTHER PROGRAMMING VIDEOS:
► Super Smash Brothers Tutorial (Part #1): • How To Make YOUR OWN Super Smash Bros. Gam...
► Third-Person Action Tutorial (Part #1): • How To Make YOUR OWN Third-Person Game (Ac...
► First-Person Shooter Tutorial (Part #1): • How To Make YOUR OWN First-Person Shooter ...
► Action RPG Tutorial (Part #1): • How To Make YOUR OWN Action RPG! | Unreal ...
► Custom Horror Game Camera (Camera Lag): • Smooth Camera Movement + Camera Lag (Custo...
► Download & Importing FREE Assets From Mixamo: • How To Import FREE Mixamo Models and Anima...
► Unreal Engine and Source Control (Perforce) Tutorial (Part #1): • How To Use SOURCE CONTROL In UE4! | Unreal...
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► Intro Video: Pedro J. Burgos (@Shadow_Magnus).
► Music: Mitchell Hartwell.
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