How I Became A Game Publisher

Опубликовано: 08 Октябрь 2024
на канале: Let's Talk Game Design
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The story of how I became a game publisher for the newly released Quickly, Quackley!, a fast-paced retro-style aesthetic platform game available now, on Steam!


GO BUY IT ►►► https://store.steampowered.com/app/15...
DISCORD LINK ►►►   / discord  
FOLLOW ME ON TWITTER ►►►   / zaynedoesthings  

MUSIC ATTRIBUTIONS:
Ultralounge & Werq by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song...
https://incompetech.filmmusic.io/song...
License: http://creativecommons.org/licenses/b...