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A video essay on the value of human life, as seen through the lens of games. How developers make life worth living.
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■ Boosty - https://boosty.to/amytrip
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Video timestamps:
00:00 - Duality of Feelings
00:44 - How it Gains Significance
02:20 - How Does This Happen in a Supposed Tarkov?
03:50 - Consolidation Based on the Experience of Suffering
04:48 - DayZ. One Foot in the Grave
05:50 - Love and Hate
06:29 - Commercial Break
07:42 - Fox Hole. A Game from the Reverse
09:17 - Games of a Different Order
10:25 - Battlefield 1. Atmosphere and Sound Design
12:12 - A Little About World War I
15:16 - Getting Rid of Entities, Ragdoll
16:47 - Life Has No Value in Roguelikes
17:54 - Darkest Dungeon. How Metaprogression Neutralises Value
20:19 - How the Ability to Save the Game Neutralises Value
21:46 - Project Zomboid. The Value of Life Is Proportional to Time
23:22 - It's Not About Hardcore, It's About Feelings
23:58 - Pathologic Utopia. A Masterpiece of Psychological Design
26:54 - Hellblade. A White Lie
29:45 - My Exclusive Videos