WIP Porsche 911 GT3 Web Configurator

Опубликовано: 19 Февраль 2026
на канале: James Arndt
315
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Using Unity 2022.3.32f1, URP 14.0.11 and the Unity glTFast 6.6.0 package. The gltTF package is primarily utilized for it's web-optimized shaders that include clear coat. I've found you can snag some of the maps from the measured materials library and use them in the glTF shaders for a decent car paint, glass and metallic material set. WebGL build: https://jamesarndt.itch.io/car-config...