In this episode we talk about balancing family, work and titterpigs. Then we get into the weeds on design inspiration and mechanics. The what and why of dungeon design where we bag on famed video game dungeon design tropes and push against the norm.
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New to Creo 4.0 : Add Images to Drawings
How To Merge Audacity Tracks (Easy Guide)
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Koszenie Wielkiej Kukurydzy na Kiszonkę ! 3x Ursus & Valtra ! Głuchów Team
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Advancement, Incentives, and Gatekeepers
Spicy Takes and Extreme Adult Content
Writing an Adventure for 5e
Trans Rights and Dangerous Environments
Crawling to the Edge of the Warp
Frankenstein's Monster D&D Edition
Skinning Monsters and Taking Names
Layout and Editing with Alyssa Yeo
Anachronism, Absurdism, Exploration
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