Infested Devlog: Optimized Zombie Animator

Опубликовано: 14 Май 2026
на канале: UHGDEV
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After releasing my demo on Steam, I started improving some of the game's mechanics. I've optimized the dismemberment and gore system and am currently reworking the zombie animator.

The previous animator had the problem that when playing a hit animation, the forced crawl didn't happen immediately and, in certain cases, even caused the already crawling zombie to stand up.

The video shows the direct forced crawling while still in hit animation .

Wishlist Infested: https://store.steampowered.com/app/33...