Transparent 3D Texture Shader in Unity

Опубликовано: 04 Апрель 2026
на канале: George Lecakes
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In the last video we create our 3D sphere textures, however we noticed a problem with being able to see the actual sphere. In this video we update our custom shader to include transparency, however we still have the problem that we are only seeing the outside planes that are sampling the texture. In the next video, we will look at the simplest way to visualize volumes, using axis aligned planes.

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