Unreal Engine 4 (Camera Trigger Blueprint)

Опубликовано: 18 Май 2026
на канале: Liam Heron
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I made this video to demonstrate a blueprint I made for cameras. The purpose of this blueprint is I can place it into the world and then set the camera location and rotation. The massive benefit to this is it means I don't need to have cameras and trigger boxes placed all around my scene. All the code is in the blueprint and the level blueprint remains completely empty.

The character was made in Fuse and imported into Mixamo to get the animations.

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