Pickup Multiple Weapons System on UE5 - Advanced Tutorial

Опубликовано: 26 Ноябрь 2025
на канале: LocoDev
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In this advanced Unreal Engine 5 tutorial, you'll learn how to set up a system for picking up multiple weapons using Blueprints. This guide is tailored for beginners looking to enhance their game development skills. Follow along to implement key functionalities such as setting up character blueprints, using arrays, and handling collision events.

📚 You'll Learn How To:
Setup Character Blueprint.
Setup For Each Loop with Arrays.
Setup Sphere Collision.
Setup Overlap Events.

Inputs:
F = Pickup/Drop Pistol

For any questions, comment down below and I will be happy to help!

🔗Links:
✅ Download the project files:
  / 89295319  

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🎬 Chapters:
0:00 Introduction
0:05 Overview of Pickup Multiple Weapons System
0:25 Setting Up Sphere Collision
0:56 Implementing Overlap Events
1:20 Creating For Each Loop with Arrays
1:57 Adding Key Press Events
2:52 Setting Up Character Blueprint
3:26 Attaching and Detaching Weapons
6:00 Using Root Motion
9:15 Testing the System
11:00 Preventing Input Spamming
14:00 Adding Multiple Weapons
16:00 Creating Child Blueprints
18:00 Clearing References and Reusing Arrays
19:00 Implementing the Attach Event
20:00 Setting Up Detach Event
22:00 Finalizing the Blueprint Setup
24:00 Testing with Multiple Weapons
25:30 Conclusion and Final Thoughts
26:00 Outro

Hashtags:
#UE5 #GameDevelopment #UnrealEngine #BlueprintTutorial #AdvancedTutorial