1.2.1 was a major update to Minecraft (Java Edition) released on March 1, 2012,[1] which adds a new height limit of 256 blocks (changed from 128) as a result of the new Anvil file format, zombie sieges, and generated features including jungle biomes, wooden bridges in mineshafts, and desert wells. It also added new blocks and items – bottles o' enchanting, redstone lamps, fire charges and chiseled stone bricks – and two new mobs, iron golems and ocelots.
Additions
Blocks
Chiseled Stone Bricks
Only available in creative mode.
Redstone Lamp
Crafted with glowstone and redstone.
Gives off light at a light level of 15 only when it is powered.
Jungle Log
New type of wood that spawns as jungle tree trunks.
Has a slightly mossy brown texture with horizontal bark.
Jungle Leaves
Generates in jungle trees and as bushes in jungles.
Jungle Sapling
Can be grown into jungle trees and drops from jungle leaves.
  New textures
Not available in-game and have no block equivalents.
Planned to be used as decorative sandstone variants.
Items
Bottle o' Enchanting
Can be used to spawn experience orbs.
Only available in creative mode.
Fire Charge
Produces fire when used.
Can be fired out from dispensers.
Ocelot Spawn Egg
Use to spawn Ocelot
Mobs
Iron Golem
Occasionally spawns in villages.
Attack zombies and other hostile mobs.
Can be spawned by placing 4 iron blocks and pumpkins in a specific pattern.
Ocelot
Can be tamed using raw fish.
Tamed ocelots will scare off creepers and teleport to the player similarly to tamed wolves.
World generation
Jungle biome
A very dense, uncommon biome featuring large jungle trees that can reach up to 31 blocks tall with 2×2 thick trunks. Oak trees can also be found. Jungle leaves cover much of the forest floor.
Desert wells
Rarely found in deserts.
Are comprised of sandstone with a single water source in the middle.
Mineshafts
Generated with wooden bridges in midair portions.
Gameplay
Zombie sieges
Comprised of a large number of zombies.
Spawn occasionally at night in villages.
General
World file format
Added the Anvil file format, replacing MCRegion.
Height limit increased from 128 blocks to 256 blocks.
A total of 4096 block IDs can be used.
Old worlds will alert the message, Must be converted!
World selection screen shows worlds saved in Region file format, and will convert them.
No longer shows worlds saved in Alpha level format.
Server.properties
New setting:
max-build-height
Changes
Blocks
Dispenser
Changed texture.
Grass
Placing blocks on grass will now replace the grass.
Ladders
Re-added collision box.
Crafting recipe now yields 3 ladders instead of 2.
Lava
Lava now has a faint rumbling sound effect, and large particles that hop out of the lava produce a popping sound.
Oak Sapling
Changed texture.
Slabs and stairs
Crafting recipe for slabs now yields 6 instead of 3.
Vines
Can now be climbed like ladders.
Mobs
Cave spider
Now swim quickly.
Creepers
No longer strafe to the player's left but now simply stop in front of the player when they are about to explode.
Villager
Will now breed if there are enough empty houses in a village.
Wolf
Tamed wolves can be bred using bones.
Zombies
Can break down doors on Hard difficulty and in Hardcore mode.
Now have a rare chance to drop an iron ingot, iron helmet, iron shovel, or iron sword.
Will now navigate to the nearest shadow or body of water for safety when they catch fire.
Will chase and attack villagers.
Sometimes zombies will prioritize attacking villagers instead of the player, and will always chose the shortest way to the target, even if there was a door in the way.
Skeletons
Now have a rare chance to drop a bow or an enchanted bow.
Will now navigate to the nearest shadow or body of water for safety when they catch fire.
Snow golems
Will now melt and die in the Nether.
Zombie pigmen
Now have a rare chance to drop a golden helmet, gold ingot, or golden sword (which may be enchanted).
Now swim faster in water.
Gameplay
Debug screen
Added items:
lc: Largest section height
b: Current biome
bl: Block brightness
sl: Sky brightness
rl: Raw brightness
Multiplayer
Now that biome data saves to chunks, multiplayer servers no longer send clients the world seed, instead the seed will display as "0" to the client.
Third person view
Now has a slight delay on the speed at which the head moves on the player.
Makes it possible to see the sides of the player's head.
Fixes
3 bugs fixed
Doors have been updated so that double doors work better with redstone.
Ambience now works in multiplayer.
Mob spawners show the correct mob in multiplayer (instead of a pig).
Video
Similar to Java Edition 1.1, an official video documenting some of the 1.2's major features was released on Mojang's official YouTube channel on March 1, 2012. The video was made by Hat Films, who have made update trailers and videos for Mojang in the past.