How to make Rimworlds UI in Godot 4

Опубликовано: 21 Апрель 2026
на канале: Real Robots
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Full Code: https://gitlab.com/realrobots/rimworl...

Before we go really deep into the meat of ripping off a Rimworld type game we need to make a start on the UI. Rimworld has a quite good, and reasonably simple one so we'll be directly ripping that off for starters. There will be a lot of working through how to control the UI using code, rather than dragging and dropping in the editor.
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In this series I'll show you how to make your own remix of Rimworld, or any similar top-down colony management/strategy game.

Puzzling out how to make a game you know is a great way to learn, we're obviously not going to make an exact copy, but we'll develop a lot of the features that make the game, and maybe even spin it off into something unique.

00:00 Intro
01:59 How to build the bottom buttons
07:45 How to build the side panel/architect menu
13:20 How to arrange buttons into columns
16:48 How to connect button signals in code
21:15 How to build the buildables panel
25:11 How to make and arrange buttons in code
29:03 Testing it out